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Stephen Whetstine
Stephen Whetstine
Principal Presentation Director of Creative- Turn 10 Studios
Seattle, United States

Summary

Currently the Principal Presentation Director of Creative at Turn 10 Studios previously the UX / UI Director at Crystal Dynamics on Tomb Raider, also the UX Design Director/Lead at Minecraft (Mojang a studio of Microsoft) and I was the UI Lead at Monolith Productions a WB Games Studio, where I have had the pleasure of working on the award winning nemesis system in "Shadow of Mordor" and now the epic sequel "Shadow of War". I have also worked in the interactive field for 20+ years. My work has been published in magazines and used as branding for clothing and other products through out my career. Lastly, I am an Artist, husband, dad, nerd and beer lover...not necessarily always in that order!

Skills

IllustrationUser Interface DesignUI DesignTypographyGraphic DesignUX DesignBranding

Software proficiency

After Effects
After Effects
Illustrator
Illustrator
Photoshop
Photoshop
InDesign
InDesign
Figma
Figma
Adobe XD
Adobe XD

Productions

    • Video Game
      Minecraft
    • Year
      2018
    • Role
      UX Lead
    • Company
      Microsoft
    • Video Game
      Shadow of War
    • Year
      2017
    • Role
      UI Lead/ Advanced UI Artist
    • Company
      Monolith
    • Video Game
      Shadow of Mordor
    • Year
      2014
    • Role
      Senior UI Artist
    • Company
      Monolith
    • Video Game
      Guardians of Middle-Earth
    • Year
      2012
    • Role
      Senior UI Artist
    • Company
      Monolith
    • Video Game
      Gotham City Impostors
    • Year
      2012
    • Role
      Senior UI Artist
    • Company
      Monolith
    • Video Game
      War In The North
    • Year
      2011
    • Role
      Senior UI Artist
    • Company
      WB Games
    • Video Game
      Back to the Future: The Game
    • Year
      2011
    • Role
      Art Director User Experience
    • Company
      Telltale Games
    • Video Game
      Poker Night at the Inventory
    • Year
      2010
    • Role
      Art Director User Experience
    • Company
      Telltale Games
    • Video Game
      Sam & Max: The Devil's Playhouse
    • Year
      2010
    • Role
      Art Director User Experience
    • Company
      Telltale Games